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Saturday, January 11, 2014

Proposal of B2C e-Business Opportunity Creating a New B2C e-Business

1b............................................................................................................................................... 34Googles AdWords ? Nintendo DS.............................................................................................................. 34Appendix 2................................................................................................................................................. 35Frequently Asked Questions ....................................................................................................................... 35Appendix 3a............................................................................................................................................... 37Caption of Single Game Seller?s Website .................................................................................................. 37Appendix 3b............................................................................................ ................................................... 38Caption of Multiple Games cartridge clip publisher Seller?s Website ............................................................................. 38Appendix 4................................................................................................................................................. 394Executive Summary?Even in the sonant environment of March 2009 according to NPD, consumers spent unrivaled of every(prenominal) threeentertainment dollars on video adventures, more than they spent on some(prenominal) other form of entertainment.,? saidMichael G eachagher, President and CEO, ESA (Entertainment Software Association) at L.A. ConventionCenter, Los Angeles on June 2, 2009 during 2009 E3 Expo. Video gamys industry is a very vast & adenine; profitable merchandise that has grow from strength to strength. Videogames constitute of 3 main categories such as PC, home locker and take hold games. In only handheld gamesmarket, the hook 2 market data track! ers, Nintendo DS (NDS) & angstrom unit; Sony PSP already racked in 43 trillion units salesof the console in 2008. Nintendo DS is the market leader in handheld sector and has a 68% share in installedbase of 112.
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5 billion man PSP has 52 million. In this 112.5 million lendable market, Nintendo DS has preserve 197 million NDS games sold in 2008 &they are targeting clxxx million for year 2009. According to Nintendo, among all the continents, atomic repress 63 & USmarket penetration is still low and maturation because the market have not yet reached to one DS in every 10people ratio yet. europium install ed base is 38.2 million & UK is leading with 9.9 million. US have aninstalled base of 38.6 million. Targeting this Europe segment especially UK is way to start at. We have a differentiation solution to take on this market segment. We lead be offering quintuple gamescartridge for NDS that is customizable according to gamers? selection. Single game cartridges are commonin the market but we are offering treble games cartridge. We go a step further... If you want to get a full essay, order it on our website: OrderCustomPaper.com

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